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Autonomous soldiers
Soldiers are not pawns waiting for clicks. They seek cover, use windows, react to incoming fire, engage visible threats, help wounded teammates and carry out squad orders on their own.
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DiscordA top-down tactical RTS about commanding small, autonomous combat units through short, high-intensity operations where information matters as much as firepower.
01 / Reconnaissance
You can move the camera anywhere, but the camera itself tells you nothing. A drone, a scout, a rifleman or a vehicle optic has to actually see the enemy.
Enemy soldiers are fully simulated and physically on the battlefield. They only appear when your forces make contact. Lose contact and you are left with a last known position that fades with time, while the enemy keeps moving.
Illustration of the recon rules over an in-engine capture.
02 / Command
You are the battlefield commander, not an all-seeing RTS god. You select a force, gather reconnaissance, issue squad-level orders, react to contact and manage casualties.
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Soldiers are not pawns waiting for clicks. They seek cover, use windows, react to incoming fire, engage visible threats, help wounded teammates and carry out squad orders on their own.
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No health-bar firefights. Soldiers can be wounded, incapacitated, killed, suppressed or forced out of action. Medics and casualty recovery matter, and vehicles and buildings take real damage.
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Buildings are real tactical spaces. Soldiers fire through windows, clear rooms and defend floors. When your troops go inside, the roof fades into a readable cutaway.
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Each mission is one local problem on a compact, handcrafted map with a manageable number of units. The depth comes from how the systems interact inside that small space.
03 / Contact
Live observation shows the real, animated enemy soldiers. Everything else is what your squads can tell you.
04 / The operation
Missions take place on compact, handcrafted maps: villages, farm compounds, industrial sites, checkpoints, woodland positions and small urban areas.
“I know what I want this squad to achieve. Do I actually know enough about the battlefield to send them?”
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